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When you’re dead, they really fix you up. I hope to hell when I do die somebody has sense enough to just dump me in the river or something. Anything except sticking me in a goddam cemetery. People coming and putting a bunch of flowers on your stomach on Sunday, and all that crap. Who wants flowers when you’re dead? Nobody.

J.D. Salinger (The Catcher in the Rye)

Rest in flowerless peace.

Some more things to think about…

By |yydnn|referrer|fiehe
now I am sure you know everything there is to know about the iPad. It is a stunning device. I am at a loss for words on where to begin or what I can add that others have not. That said, I am going to try to make some observations and, hopefully, add some new things to think about:

  • There is no way you can have any idea of how amazing this thing is by looking a pictures and reading sound bytes and blogs. You have to watch the video on the official site. Seriously, stop reading right now and go watch it. I’ll wait… Back now, good. As you can see, every single built in app has been re-imagined for this device. Now, here is something to think about… What if every Mac had applications designed specifically to exploit the capabilities, screen size, etc. of the device? What if the SDK’s allowed a developer to support these nuances in a single app (i.e if it’s an iPhone – look and feel this way, iPad – That way). Now, what if you had a large display that you could slide the iPad right into the side? If the software is built right it could adjust (If iPad in display – do this…).
  • It was not mentioned but the thin and light new Apple Wireless Keyboard is supported.
  • Very interesting how Mr. Jobs pushed the fact that Apple is a mobile devices company so hard.
  • Pair the iBook store with Amazon’s Kindle.app and you not only have one killer book selling device, you also have witnessed the death of the Kindle itself. That’s OK though since Amazon likely does not make a profit (I say likely because they refuse to talk about those numbers) on the device, it is simply a way to sell more books.
  • The publishing industry has been aching for a way to make money off of the content in the internet age. It’s simple, make great “iTouch” apps and make them free through the app store, then charge your normal subscription rates. I can think of several publications I would subscribe to here for a richer experience, ads and all (Wired, Vanity Fair, New York Times, etc.)

I am sure I will have more thoughts and may update this post as they come. Until then, I can say that I could easily see this being a main computer for a lot of people, especially if you have apps as robust as the iWork ones demoed at the event. Seems like it would fit a large number of people’s “enough”

RockYou Hacker: 30% of Sites Store Plain Text Passwords

RockYou Hacker: 30% of Sites Store Plain Text Passwords

The new Doane Paper Flap Jotter

doanepaperfeed:

http://doanepaper.com/tumblrpics/fjtumblr.jpg

Rotate 50 pages of the Doane Paper Grid + Lines Stationery Design a full 360 degrees with the new Flap Jotter. The Wire-o-bound reporter styled Flap Jotter features 100% recycled craft covers and 100% recycled content paper stock. These quality pocket notebooks were constructed by the fine folks at Portland’s Pinball Publishing. A high res 6 picture photo set of the Flap Jotter can be viewed here.

Very nice new product from a very cool company with an exceptional idea.

A Democracy of Netbooks

A Democracy of Netbooks

Some things to think about…

“Design |idhki|referrer|datiz
is not just what it looks like and feels like. Design is how it works.”

– Steve Jobs

The greatest technology contributions that Apple has ever made are the ones that are so obvious they are often overlooked. Apple essentially created the language of computer UI. In fact, they have done so twice now.

Xerox/PARC legends aside, it was Apple that pushed and popularized the very idea of how we interact, instruct, and use a personal computer. It still remains today, virtually unchanged in concept from the beginning. The desktop as metaphor for a real world office – with files, folders, a workspace – all are there just as they were in 1984 when Apple introduced them to the general public in the Macintosh. The idea of a pointing device and typewriter style input – yep, still unchanged from 1984 when such things were generalized by Apple as the way we interact with such a machine. Everyone, from Microsoft to every graphical implementation of Linux, now uses this established UI language. Apple established the paradigm and it became the standard.

Apple has now established the paradigm for how we interact with a new class of computer. One that is small enough to hold in your hand and fit in your pocket – The iPhone. The obvious reason is that input for such a device would not work well with the methods they established for the desktop machine, and extended to the portable machine. Previous methods, developed for the world of the PDA, were insufficient in several respects. So, Apple has established a new paradigm, a new UI language, and it has became the standard.

What many people fail to see, what is directly at the center of why Apple is successful where other companies fail, is that they define this standard of interaction with the device itself. This is where the design starts. These are the first questions – How would you use this? Why would you use this? Other companies rush to create products to fulfill a need. Apple often creates products that define the need. These are two very different and, I would argue, opposite things. Other companies rush around to create devices that use this same basic language that Apple has developed. Because it is not an organic part of the creation process, because it is just a bunch of “me too”, they can’t possibly compete or succeed. The very thing that is most important, how you use it and why you need it, is being defined by someone else.

The ads for the iPhone are a perfect example of what Apple is really selling and where their strengths lie. Apple’s ads don’t focus on how it looks. They focus on how it works. Because they are the ones who establish the new paradigm, they are compelled to consistently and methodically show not only the reasons one would use it but how they would do it. They essentially need to function as instruction videos because you have never seen anything like this before nor did you know you even needed it, and they are defining both…

Press here, swipe here, tap here with your finger, tap on this onscreen keyboard. Look, it’s where you want to go and directions of how to get there! With a picture of the destination. It’s like magic, only better!

But here is where these things get a bit less obvious. The rest of this will be pure conjecture on my part. Just a lot of “what ifs”. Some food for thought if you will.

What if the iPhone were just the beginning? What if it is the establishment of a new paradigm not just for the smartphone but for the personal computer itself? It is no secret that the interaction metaphor established in 1984 is dated and not well scaled for the future we can see in our mind and feel is just around the corner. What if that thing we keep hearing rumors about will be the next “a ha” moment in this progression towards a new way to interact with our technical world? What if all of the work done to not build upon, but strip away, the Mac OS in Snow Leopard was to pave the way for this plan? What if Apple is about to reinvent the idea of computer interaction not just for the Mac but, once again, for the entire industry? As they have done with every single market they have entered before?

You know, just some things to think about…